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Aesthetic Mod: Bellies!

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I will preface this with a disclaimer: I mean absolutely no insult to anyone of any body size or preference with this mod. This mod is meant to be taken as whatever you like: Humorous, preferable, or even just something different....

Aesthetic Mod: Bellies!

TF2 Weapons Mod

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Random_NPC1996 submitted a new mod:

TF2 Weapons Mod - team fortress weapons

TF2 Weapons Mod

Funniest Pictures, Redux

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[​IMG]

Rules:
1. Follow all standard forum rules, found here. Keep it SFW, preferably with swearing and other questionable content to a minimum.
2. Do not talk about fight club.
3. Do not put baby in a corner.
4. Use spoilers for potentially questionable images (provided they are still SFW), or on seizure-inducing gifs.
5. Do not...

Funniest Pictures, Redux

Content Pack Conversion of Eemie's Seasonal Victorian Buildings and Flowers

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I love all of Eemie's mods, but I haven't been able to use the seasonal versions of their Victorian buildings or any of the flowers included in the mod which can be found here. This is an unofficial update to that mod. If Eemie updates the mod themselves, this mod should be considered obsolete, and Eemie's version should be used instead. All images used in this mod are Eemie's- the only work that's mine is the coding that...

Content Pack Conversion of Eemie's Seasonal Victorian Buildings and Flowers

Super Starbound: Peach & Daisy!

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AmazonValkyrie submitted a new mod:

Super Starbound Peach & Daisy! - More than just clothes! Explore the vast universe as Peach & Daisy, build, and play!

Super Starbound: Peach & Daisy!

Migrating XNB mods to Content Patcher packs

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This thread coordinates the migration of existing XNB mods to Content Patcher packs, and tracks unofficial conversions.

What is Content Patcher?
Content Patcher
lets you edit the game's XNB data through SMAPI, without replacing the actual files and with zero programming needed. You can edit a specific part of each file, instead of replacing the whole file.

Why not create XNB mods?...

Migrating XNB mods to Content Patcher packs

Creating a crop shipper to ship custom items.

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As the title says, is this possible? I would not like to touch the base game shipper but rather create a separate item that can ship my custom items for pixels.

I have extracted the base game assets and looked the cropshipper object but I haven't managed to locate any form of loot table.

Any help is appreciated.

Music Lounge

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[​IMG]



I love posting music that I like.
I love discovering music from others
Got one? Post here!​

In this thread we can talk about music, singers, artists, composers, games OST, anime OST and the like!
Also,you can post your top 10 Songs here! ( I will be posting your top 10 here in the main post for everyone else to see)​





1.
2. Banana...


Music Lounge

Storage, Inventory, Containers

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So I was thinking about ways to interact with things in unloaded chunks. While they are unloaded they do nothing of course, but if you can directly mess with container contents in a chunk that IS loaded, I have a theoretical workaround.

The idea is adding a category for player inventory that doesn't have an associated tab. The items that go here are dummy items which store a few string definitions: a world or chunk, a container, and an item id.

The point is let's say you have a mod...

Storage, Inventory, Containers

Content Patcher

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Content Patcher loads content packs that change the game's images and data without replacing XNB files. Unlike XNB mods, these content packs get automatic update checks and compatibility checks, are easy to install and uninstall, and are less likely to break due to game updates.

See Nexus page for details.

Ztarbound

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zimberzimber submitted a new mod:

Ztarbound - More features and systems for your mods!

Ztarbound

yet another dog mod (pomeranian⭐bull terrier⭐more) [now with content patcher ver.]

I have a problem with the online. There's no invite code option :(

Low stress walkthrough: The first day:

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Hi, I’ve done spring year 1 at least 50 times and toyed around with the idea of creating a low stress and balanced walkthrough. Here’s a rough draft of how I like to spend day one if anyone is inclined to check it out. :)

Day 1:

*On The Farm: 6am-11am*
-Collect parsnip seeds (do not plant, that will come several days later)
-Chop trees, mine rocks, and cut grass clearing a path to all exits. (Don’t forget to hoe any worms.)
-At about 10:30am make a chest and place it near the house but not...

Low stress walkthrough: The first day:

Can somebody help me figure out why my game is crashing?


Account Confirmation Help Thread

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Post here if you are having issues confirming your account (e.g. you never received your confirmation e-mail).

Please make sure that you have spelled your e-mail address correctly (check/change it here: http://community.playstarbound.com/account/contact-details) and have waited at least 15 minutes since you registered before posting here. A staff member will then manually validate your account as soon as they are able to.

The following e-mail domains commonly have...

Account Confirmation Help Thread

Delusive Dimensions

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G.Xyon submitted a new mod:

Delusive Dimensions - Exploring the folds of the multiverse, one dimension at a time...

Delusive Dimensions

[WebApp] Stardew Checkup -- Achievement & Completion Progress

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This app scans your save file to check progress on all relevant achievements (only the 2 Journey of the Prairie King ones are excluded) and some other "completionist" info such as Grandpa's Evaluation & friendship points. If something is not complete, the app will tell you what is missing.

It was originally released ~9 months ago but I hadn't been active on these forums then, and with a...

[WebApp] Stardew Checkup -- Achievement & Completion Progress

Xbox One: Sebastian 6 Heart Event Bug

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I had gone to do Sebastian’s 6 heart event and there’s a major bug that nobody seems to have a solution for (I’ve looked all over the internet so I’m hoping I’ll find the solution here).

Whenever I want to go and make a selection, I get a very consistent interface selection noise and the red indicator doesn’t change. I selected the option that the cursor was over but it still registered as me choosing the top choice.

Is there a way to fix this?

Do shirts make ANY sense?

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I'm leaning toward no, but if you've figured out the mystery, please share your wisdom.

I am trying to figure out why some of the shirts for your farmer have lineart on the sleeves and on other shirts... the sleeves are just single-color blobs. Observe:



As far as I can tell, none of the vanilla shirts seem to have an issue. I assumed there's something different about the color placement on some...

Do shirts make ANY sense?
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